Blind Vaysha VR

Théodore Ushev

Vaysha is not like other little girls: she was born with a left eye that sees only the past and a right eye that sees only the future, and she cannot live in the present. Should she poke out one of her eyes so that she can live in the other’s temporal reality? Or is she doomed to perceive the world from this perplexing perspective?

Blind Vaysha is an expressionistic work that’s been created in three distinct versions: 2D, stereoscopic 3D and virtual reality (VR). Director Théodore Ushev embraced VR for one simple reason: to allow viewers to have a more visceral connection with his heroine. He uses this immersive technology to serve the purposes of narrative, not visual spectacle, and to make the central metaphor of his story, which is steeped in Buddhist wisdom, that much more compelling.

Each of these versions uses the same animation method: the traditional art of linocutting recreated on a graphics tablet, a popular tool for today’s animators. The result is a fascinating encounter between artistic tradition and cutting-edge technology—an apt way of perpetuating an exquisite, centuries-old form of visual art.

Presented in partnership with the National Film Board of Canada.  

Vaysha is not like other little girls: she was born with a left eye that sees only the past and a right eye that sees only the future, and she cannot live in the present. Should she poke out one of her eyes so that she can live in the other’s temporal reality? Or is she doomed to perceive the world from this perplexing perspective?

Blind Vaysha is an expressionistic work that’s been created in three distinct versions: 2D, stereoscopic 3D and virtual reality (VR). Director Théodore Ushev embraced VR for one simple reason: to allow viewers to have a more visceral connection with his heroine. He uses this immersive technology to serve the purposes of narrative, not visual spectacle, and to make the central metaphor of his story, which is steeped in Buddhist wisdom, that much more compelling.

Each of these versions uses the same animation method: the traditional art of linocutting recreated on a graphics tablet, a popular tool for today’s animators. The result is a fascinating encounter between artistic tradition and cutting-edge technology—an apt way of perpetuating an exquisite, centuries-old form of visual art.

Presented in partnership with the National Film Board of Canada.  

An education program organized by
The Society of We Are Canadians Too

Venue & Time

Aug 25th
West Corridor Bays / 12:00 pm – 7:00 pm

Aug 26th
West Corridor Bays / 12:00 pm – 6:00 pm

Venue & Time

Sept 1st
Granville 600 / 11:00am – 7:00pm

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